What does Wall Run do in ARC Raiders?
Sprint at a wall to run up it for a few steps. Needs 4 m/s. Max rank 1.
Mobility skill
Sprint at a wall to run up it for a few steps. Needs 4 m/s.
“Sprinting at a wall allows you to run up it for a few steps.”
In-game data: Needs speed of: 4 m/s.
Source: MetaForge skill builder, checked against Embark's Frozen Trail 2.0 patch notes. Where no value is published, none is shown.
Map-dependent: great escapes on vertical maps such as Pendola Pass, little use elsewhere. The usual second Mobility capstone with Expedition points.
Full comparison: Wall Run vs Sprinting on Fumes vs In the Flow
Sprint at a wall to run up it for a few steps. Needs 4 m/s. Max rank 1.
Map-dependent: great escapes on vertical maps such as Pendola Pass, little use elsewhere. The usual second Mobility capstone with Expedition points.
Final slot at 30 or 40 Mobility points (max 2 of 3). It needs a point in Slip and Slide, Off the Wall or Swift Start.
Sprinting on Fumes first. For the second slot, Wall Run is the safe pick on vertical maps; In the Flow is stronger on paper but was reported glitchy at launch.
2 of our Frozen Trail guides take it: PvP Squad (91), 91-Point Expedition.
Updated for Frozen Trail 2.0 ·